Unofficial Early Access guide

Battle For Embolia Classes

Overview of known and suspected Battle For Embolia classes and character entities.

GenreFast-paced indie MMORPG
ReleaseJul 3, 2026 on Steam
PriceFree to play
Current scope3 characters, 4 weapon types, 10 areas, 1 raid boss
ModesPvE, PvP, online co-op
MonetizationOfficial page says no pay-to-win
Guide updatedJune 28, 2026

Known Class Research

Steam confirms 3 selectable characters, while update notes mention Mage, Ninja, Warlock and Dark Mage. The exact mapping is not fully confirmed yet.

Mage

Known from update notes

Mage is currently the clearest magic-focused entity in the research notes, with a dual-wield passive mentioned in updates.

Open guide

Ninja

Known from update notes

Ninja appears in patch material with Evasive Rage, suggesting a mobility or burst-focused playstyle.

Open guide

Warlock

Known from update notes

Warlock is associated with Soul Rush and darker magic terminology in available notes.

Open guide

Dark Mage

Needs confirmation

Dark Mage appears in update material with Void Ground and other spell names, but its exact role still needs confirmation.

Open guide

Class Snapshot

Mage
Official update v0.5.0 mentions a Mage dual-wield passive and lists damage-stat reductions while using it.
Ninja
Official updates mention Evasive Rage, combo damage changes and a passive display fix.
Warlock
Likely dark-magic leaning, but exact launch role still needs confirmation from menus or official notes.
Dark Mage
Patch material mentions dual-weapon bugs while using Dark Mage, so this may be playable or build-related.

How To Choose

  • Choose Mage if you prefer ranged spell pressure and flexible damage tools.
  • Choose Ninja if you prefer movement, dodging and burst windows.
  • Choose Warlock if you prefer dark magic, sustain or setup-based skills.
  • Treat Dark Mage as unconfirmed until in-game menus or official notes clarify its role.

Launch-Week Testing Order

  • First, confirm the exact three selectable characters on the character creation screen.
  • Second, record every starting skill and whether cooldowns are tied to skills or slots in the current build.
  • Third, test weapon swapping and dual-wield behavior, especially on Mage and Dark Mage.
  • Fourth, test the same class in a normal area, a dungeon route and a PvP encounter before calling it strong or weak.