Unofficial Early Access guide

Battle For Embolia Mage Guide

Ranged spell pressure with elemental variety and charge-based mechanics.

GenreFast-paced indie MMORPG
ReleaseJul 3, 2026, 18:00 UTC
PriceFree to play
Current scope3 characters, 4 weapon types, 10 areas, 1 raid boss
ModesPvE, PvP, online co-op
MonetizationFree with non-P2W microtransactions
Guide updatedJuly 14, 2026

Mage Overview

Mage is a magic-focused character with a dual-wield passive, soul charges, elemental damage (Fire, Ice, Lightning), and healing abilities. The Mutant Set is a known gear set. In PvP, Mage can generate soul charges. Status: Confirmed playable.

What Is Confirmed

  • Dual-wield passive reduces Magic Attack, Physical Attack, Fire, Ice and Lightning Damage to 60% while active (v0.5.0).
  • Equipping two weapons without the unlocked bonus, with one being two-handed, reduces damage to 1.
  • Soul charges are generated in PvP (bug fixed).
  • Mutant Set exists and was bugged, now fixed.
  • Disperse skill exists; caused party disconnection (now fixed).
  • Several charge-related bugs have been fixed.
  • Has group AoE heal and heal power stats (community discussion, needs verification).

What To Verify

  • Track which elemental damage type is strongest for PvE vs PvP.
  • Confirm whether Mage is one of the three launch characters.
  • Test dual-wield vs single-weapon damage after v0.5.0 nerf.
  • Investigate Mutant Set bonuses and synergy.
  • Verify healing mechanics: group AoE heal and heal power stats mentioned in community.

Build Notes

Detailed skill order, stat priorities and PvE/PvP builds will be added after launch testing or official class data confirms how this character works.

Related Pages

Page Information

Last updated: July 14, 2026

Sources: Steam store page, Steam Community announcements, official patch notes

Guide status: Unofficial fan guide. All information is based on publicly available official sources.